Sony's first console, a CD-based 3D machine that sold over 100 million units. Home of Final Fantasy VII, Metal Gear Solid, Gran Turismo and Resident Evil.
A multi-system emulator focused on accuracy and preservation, continuing the work of higan. It covers Nintendo, Sega, NEC, SNK and other consoles with a simpler interface.
The libretro port of Mednafen's PlayStation module. It adds OpenGL and Vulkan renderers with upscaling, PGXP, texture replacement, CHD and PBP support, and boots without a BIOS file using OpenBIOS.
A PlayStation emulator focused on playability, speed and long-term maintainability, with upscaling, PGXP geometry correction and a fullscreen TV interface. Since 2024 its source is published under a non-commercial, no-derivatives licence.
The Multiple Arcade Machine Emulator, a long-running project to document and preserve arcade hardware that covers thousands of boards and, since absorbing MESS, many computers and consoles as well.
A command-line multi-system emulator whose PlayStation, Saturn and PC Engine modules aim for high accuracy. It also covers Nintendo and Sega consoles and handhelds, the Atari Lynx, Virtual Boy and Apple II.
A PlayStation emulator and debugger by Martin Korth, the author of the widely used psx-spx hardware documentation. It includes its own BIOS clone, so no original BIOS is needed.
A PCSX fork originally built for ARM handhelds, with a dynamic recompiler and NEON-optimised GPU. It runs most games without a BIOS through HLE, and a fork of it powers the PlayStation Classic.
A PCSX fork aimed at PlayStation development and reverse engineering, with an extensive Dear ImGui debugger and Lua scripting. The project also maintains OpenBIOS, a free replacement BIOS.
License
Open source
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The Intel Cyclone V SoC development board that the MiSTer project is built on. Most MiSTer cores also need an add-on SDRAM board, and analog video needs an I/O board.
A low-cost FPGA board from Retro Remake that is compatible with the DE10-Nano used by the MiSTer project. It is sold in production batches, bundled with SDRAM and, in larger packs, an analog I/O board and USB hub.
The successor to the SiDi, a MiST-family FPGA board with a larger Cyclone 10 LP FPGA and two SDRAM chips, adding HDMI, optical audio and joystick ports.
A ready-built console from Heber that runs the open-source MiSTer FPGA project, with 128 MB SDRAM on board so it plays all standard MiSTer cores. The Analogue model adds RGB and VGA outputs and a cartridge expansion slot.
A MiSTer-compatible FPGA console from Retro Remake styled after the PSone, with ports for original PlayStation controllers and memory cards. It runs the MiSTer cores for other consoles and computers too.
PlayStation corefor MiSTer · The MiSTer core for the Sony PlayStation, with save states, CUE/BIN and CHD support, multi-disc games, texture filtering, 24-bit rendering and widescreen modes. It needs an SDRAM module and an original BIOS file.